Sep 01, 2009, 10:41 AM // 10:41 | #1 |
Krytan Explorer
Join Date: Jul 2006
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Skill Bug?
Is this a bug?:
When I run towards an enemy and he casts water trident, I hit escape (stop action) way before it finishes casting, let alone having hit me, yet it still knocks me down. As the skill states it knocks down if target is moving, yet it knocks me down when it hits me if im not moving. |
Sep 01, 2009, 10:49 AM // 10:49 | #2 |
Lion's Arch Merchant
Join Date: Aug 2008
Location: Lots of places~
Profession: D/
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Maybe u got some lagz?
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Sep 01, 2009, 11:10 AM // 11:10 | #3 |
Lion's Arch Merchant
Join Date: Nov 2008
Profession: Mo/
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I don't see this being a bug. But srsly, if you have huge problem with it go to:
http://wiki.guildwars.com/wiki/ArenaNet:Skill_bugs and they can solve it faster. Or try to do something else to dodge the projectile. Last edited by Razon; Sep 01, 2009 at 11:14 AM // 11:14.. |
Sep 01, 2009, 11:15 AM // 11:15 | #4 |
Academy Page
Join Date: Jun 2008
Location: England
Guild: HEH
Profession: A/D
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It may be that it works like melandru's shot, that is the knockdown is determined whether or not the foe is moving when the spell is cast not necessarily when it hits the foe. I think the same is with crippling dagger aswell.
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Sep 01, 2009, 11:24 AM // 11:24 | #5 |
Ascalonian Squire
Join Date: May 2008
Guild: West Kentshire Pony Club [Pony]
Profession: Me/
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Just dodge it instead of wasting time to stop.
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Sep 01, 2009, 11:26 AM // 11:26 | #6 |
Academy Page
Join Date: Jun 2008
Location: England
Guild: HEH
Profession: A/D
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I dont think water trident can be dodged, it moves too fast
Last edited by Ginger Hunter; Sep 01, 2009 at 11:30 AM // 11:30.. |
Sep 01, 2009, 01:16 PM // 13:16 | #7 |
Wilds Pathfinder
Join Date: Mar 2007
Location: California
Guild: [Vr]
Profession: E/Me
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it's a projectile. speed is irrelevant because it'll automatically shoot for where you *should* be, based on your current movement. I.E. run left, at the instant it's finished casting, reverse direction 180 degrees.
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Sep 01, 2009, 01:33 PM // 13:33 | #8 |
Wilds Pathfinder
Join Date: May 2007
Guild: Kaons Banned Fecal Super Team [Ban]
Profession: Mo/A
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Always functioned like this and its not a bug although it would make that much more sense it it checked for conditionals on hit rather than on cast start.
Same goes for the rest of the same type of skills. |
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